Trajectory of the Sky 3RD-Data
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Magic/Skill
Item props
equipment
Ordinary loop
Magic/Skill
| wdt_ID | name | Attributes | Casting unit | Necessary attribute value or acquisition condition | Target and scope | Types of | Consume EP/CP | Damage correction | Other effects | Drive ST | Hard straight ST | Number of blows |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Stone Hammer | Ground | – | place 1 | Enemy/Single | attack | 10 | 15 | 20 | 20 | 1 | |
| 2 | Spear of the Earth | Ground | – | Ground 5 | Enemy/Single | attack | 40 | 300 | 20 | 20 | 3 | |
| 3 | Breath of the Rock | Ground | – | Land 3 | Enemy/Single | attack | 30 | 100 | 20% Chance Petrochemical | 20 | 20 | 1 |
| 4 | Boulder Impact | Ground | – | Ground 3 Air 2 | Enemy/Target Designation Circle 3 | attack | 40 | 20 | 25 | 20 | 1 | |
| 5 | Cloud of Rocks | Ground | – | Ground 5 Wind 3 | Enemy/Target Designation Circle 3 | attack | 60 | 100 | 20% Chance Petrochemical | 30 | 20 | 1 |
| 6 | Celestial hammer | Ground | – | Earth 10 Fire 6 | Enemy/Target Designation Circle 3 | attack | 80 | 300 | 30 | 20 | 1 | |
| 7 | Titan's Roar | Ground | – | Ground 8 empty 4 | Enemy·All | attack | 70 | 50 | 30 | 20 | 5 | |
| 8 | Destruction of the Earth | Ground | – | Ground 14 empty 12 | Enemy·All | attack | 160 | 300 | 35 | 20 | 7 | |
| 9 | Water Arrow | water | – | Water1 | Enemy/Single | attack | 10 | 10 | 20 | 20 | 1 | |
| 10 | Ice Blue Shock | water | – | Water 5 | Enemy/Single | attack | 40 | 250 | 20 | 20 | 1 | |
| Attributes | Casting unit |
Item props
| wdt_ID | name | effect | range |
|---|---|---|---|
| 1 | Reply medicine | HP2000 reply | monomer |
| 2 | Chinese medicine | HP5000 reply | monomer |
| 3 | Big recovery medicine | HP10000 reply | monomer |
| 4 | Full recovery medicine | HP fully recovered | monomer |
| 5 | Resuscitation medicine | The battle cannot disarm the HP1000 recovery | monomer |
| 6 | Holy Medicine | The battle cannot be cancelled and HP is fully restored | monomer |
| 7 | Resurrection powder | The battle can't be dispelled, HP can be fully restored to CP+100 | monomer |
| 8 | Resurrection capsule | Combat can not be dispelled HP, fully restored to CP+200 | monomer |
| 9 | Medicine of Palm | Poison, sealing technique, darkness release HP2000 recovery | monomer |
| 10 | Active medicine | Freeze, petrochemical release HP2000 recovery | monomer |
| range |
equipment
| wdt_ID | name | Equipment type | STR | DEF | ATS | ADF | MOV | SPD | DEX | AGL | RNG | range | Additional status | price | Starting conditions | Equipment conditions |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Knight bow | arms | 100 | – | – | – | – | – | – | – | 4 | 1 | – | – | Initial equipment | Kevin |
| 2 | Jet bow | arms | 200 | – | – | – | – | – | – | – | 4 | 1 | – | 100 | Stele: Stronghold | Kevin |
| 3 | hound | arms | 300 | – | – | – | – | – | – | – | 5 | 1 | – | 500 | Stele: South Gransel | Kevin |
| 4 | Solo bow | arms | 400 | – | – | – | – | – | – | – | 5 | 1 | – | 500 | Stone stele: point of difference | Kevin |
| 5 | Magic bow eternity | arms | 500 | – | 25 | – | – | – | 15 | – | 6 | 1 | – | – | Treasure Box: The Way of Gold | Kevin |
| 6 | Invisible crossbow | arms | 600 | – | – | – | – | – | – | – | 5 | 1 | – | 2000 | Stele: Lou Locker Dormitory | Kevin |
| 7 | Giant bow | arms | 700 | – | 50 | – | – | – | 20 | – | 6 | 1 | – | – | Treasure Chest: Grimsel Little Fortress | Kevin |
| 8 | Forest bow | arms | 800 | – | – | – | – | – | – | – | 6 | 1 | – | 4000 | Stele: Labyrinth of Light·Entrance | Kevin |
| 9 | Eclipse bow | arms | 900 | – | – | – | – | – | – | – | 6 | 1 | – | 8000 | Stele: Elbe Tour | Kevin |
| 10 | Punisher | arms | 1,000 | – | 75 | – | – | – | 25 | – | 7 | 1 | – | – | Treasure Chest: Old School Building | Kevin |
| Equipment type | Equipment conditions |
Ordinary loop
| wdt_ID | name | Attributes | Attribute value | Effect description | How to start |
|---|---|---|---|---|---|
| 1 | HP1 | water | ◇Water 1 | MAXHP+3% | [Synthesis] Water 20 |
| 2 | HP2 | water | ◇Water 3 | MAXHP+6% | [Synthesis] Water 100 |
| 3 | HP3 | water | ◇Water 5 | MAXHP+9% | [Synthesis] Water 200 |
| 4 | HP4 | water | ◇Water 8 | MAX HP+12% | [Synthesis] Water 300 |
| 5 | Shui Yaozhu | water | ◇Water 12 | MAX HP+15% (HP5) | [Synthesis] Water 1000 |
| 6 | Spirit 1 | water | ◇Water 1 | ATS+3%·ADF-1 | [Synthesis] Water 30 |
| 7 | Spirit 2 | water | ◇Water 3 | ATS+6%·ADF-2 | [Synthesis] Water 100 |
| 8 | Spirit 3 | water | ◇Water 5 | ATS+9%·ADF-3 | [Synthesis] Water 200 |
| 9 | spirit 4 | water | ◇Water 8 | ATS+12%·ADF-4 | [Synthesis] Water 300 |
| 10 | Cang Yaozhu | water | ◇Water 12 | ATS+15% ADF-5 (Spirit 5) | [Synthesis] Water 1000 |
| Attributes |
| wdt_ID | name | Attributes | Casting unit | Necessary attribute value or acquisition condition | Target and scope | Types of | Consume EP/CP | Damage correction | Other effects | Drive ST | Hard straight ST | Number of blows |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Stone Hammer | Ground | – | place 1 | Enemy/Single | attack | 10 | 15 | 20 | 20 | 1 | |
| 2 | Spear of the Earth | Ground | – | Ground 5 | Enemy/Single | attack | 40 | 300 | 20 | 20 | 3 | |
| 3 | Breath of the Rock | Ground | – | Land 3 | Enemy/Single | attack | 30 | 100 | 20% Chance Petrochemical | 20 | 20 | 1 |
| 4 | Boulder Impact | Ground | – | Ground 3 Air 2 | Enemy/Target Designation Circle 3 | attack | 40 | 20 | 25 | 20 | 1 | |
| 5 | Cloud of Rocks | Ground | – | Ground 5 Wind 3 | Enemy/Target Designation Circle 3 | attack | 60 | 100 | 20% Chance Petrochemical | 30 | 20 | 1 |
| 6 | Celestial hammer | Ground | – | Earth 10 Fire 6 | Enemy/Target Designation Circle 3 | attack | 80 | 300 | 30 | 20 | 1 | |
| 7 | Titan's Roar | Ground | – | Ground 8 empty 4 | Enemy·All | attack | 70 | 50 | 30 | 20 | 5 | |
| 8 | Destruction of the Earth | Ground | – | Ground 14 empty 12 | Enemy·All | attack | 160 | 300 | 35 | 20 | 7 | |
| 9 | Water Arrow | water | – | Water1 | Enemy/Single | attack | 10 | 10 | 20 | 20 | 1 | |
| 10 | Ice Blue Shock | water | – | Water 5 | Enemy/Single | attack | 40 | 250 | 20 | 20 | 1 | |
| Attributes | Casting unit |
| wdt_ID | name | effect | range |
|---|---|---|---|
| 1 | Reply medicine | HP2000 reply | monomer |
| 2 | Chinese medicine | HP5000 reply | monomer |
| 3 | Big recovery medicine | HP10000 reply | monomer |
| 4 | Full recovery medicine | HP fully recovered | monomer |
| 5 | Resuscitation medicine | The battle cannot disarm the HP1000 recovery | monomer |
| 6 | Holy Medicine | The battle cannot be cancelled and HP is fully restored | monomer |
| 7 | Resurrection powder | The battle can't be dispelled, HP can be fully restored to CP+100 | monomer |
| 8 | Resurrection capsule | Combat can not be dispelled HP, fully restored to CP+200 | monomer |
| 9 | Medicine of Palm | Poison, sealing technique, darkness release HP2000 recovery | monomer |
| 10 | Active medicine | Freeze, petrochemical release HP2000 recovery | monomer |
| range |
| wdt_ID | name | Equipment type | STR | DEF | ATS | ADF | MOV | SPD | DEX | AGL | RNG | range | Additional status | price | Starting conditions | Equipment conditions |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Knight bow | arms | 100 | – | – | – | – | – | – | – | 4 | 1 | – | – | Initial equipment | Kevin |
| 2 | Jet bow | arms | 200 | – | – | – | – | – | – | – | 4 | 1 | – | 100 | Stele: Stronghold | Kevin |
| 3 | hound | arms | 300 | – | – | – | – | – | – | – | 5 | 1 | – | 500 | Stele: South Gransel | Kevin |
| 4 | Solo bow | arms | 400 | – | – | – | – | – | – | – | 5 | 1 | – | 500 | Stone stele: point of difference | Kevin |
| 5 | Magic bow eternity | arms | 500 | – | 25 | – | – | – | 15 | – | 6 | 1 | – | – | Treasure Box: The Way of Gold | Kevin |
| 6 | Invisible crossbow | arms | 600 | – | – | – | – | – | – | – | 5 | 1 | – | 2000 | Stele: Lou Locker Dormitory | Kevin |
| 7 | Giant bow | arms | 700 | – | 50 | – | – | – | 20 | – | 6 | 1 | – | – | Treasure Chest: Grimsel Little Fortress | Kevin |
| 8 | Forest bow | arms | 800 | – | – | – | – | – | – | – | 6 | 1 | – | 4000 | Stele: Labyrinth of Light·Entrance | Kevin |
| 9 | Eclipse bow | arms | 900 | – | – | – | – | – | – | – | 6 | 1 | – | 8000 | Stele: Elbe Tour | Kevin |
| 10 | Punisher | arms | 1,000 | – | 75 | – | – | – | 25 | – | 7 | 1 | – | – | Treasure Chest: Old School Building | Kevin |
| Equipment type | Equipment conditions |
| wdt_ID | name | Attributes | Attribute value | Effect description | How to start |
|---|---|---|---|---|---|
| 1 | HP1 | water | ◇Water 1 | MAXHP+3% | [Synthesis] Water 20 |
| 2 | HP2 | water | ◇Water 3 | MAXHP+6% | [Synthesis] Water 100 |
| 3 | HP3 | water | ◇Water 5 | MAXHP+9% | [Synthesis] Water 200 |
| 4 | HP4 | water | ◇Water 8 | MAX HP+12% | [Synthesis] Water 300 |
| 5 | Shui Yaozhu | water | ◇Water 12 | MAX HP+15% (HP5) | [Synthesis] Water 1000 |
| 6 | Spirit 1 | water | ◇Water 1 | ATS+3%·ADF-1 | [Synthesis] Water 30 |
| 7 | Spirit 2 | water | ◇Water 3 | ATS+6%·ADF-2 | [Synthesis] Water 100 |
| 8 | Spirit 3 | water | ◇Water 5 | ATS+9%·ADF-3 | [Synthesis] Water 200 |
| 9 | spirit 4 | water | ◇Water 8 | ATS+12%·ADF-4 | [Synthesis] Water 300 |
| 10 | Cang Yaozhu | water | ◇Water 12 | ATS+15% ADF-5 (Spirit 5) | [Synthesis] Water 1000 |
| Attributes |
