Trajectory of the Sky SC-Data

wdt_ID name Attributes Casting unit Necessary attribute value or acquisition condition Target and scope Types of Consume EP/CP Damage correction Other effects Drive ST Hard straight ST Number of blows
1 Stone Hammer Ground place 1 Enemy/Single attack 10 15 10 20 1
2 Spear of the Earth Ground Ground 5 Enemy/Single attack 20 50 10 20 3
3 Breath of the Rock Ground Land 3 Enemy/Single attack 30 20 20% Chance Petrochemical 10 20 1
4 Boulder Impact Ground Ground 3 Air 2 Enemy/Target Designation Circle 3 attack 40 20 15 20 1
5 Cloud of Rocks Ground Ground 5 Wind 3 Enemy/Target Designation Circle 3 attack 60 35 20% Chance Petrochemical 20 20 1
6 Celestial hammer Ground Earth 10 Fire 6 Enemy/Target Designation Circle 3 attack 80 70 20 20 1
7 Titan's Roar Ground Ground 8 empty 4 Enemy·All attack 70 30 20 20 5
8 Destruction of the Earth Ground Ground 14 empty 12 Enemy·All attack 160 90 20 20 7
9 Water Arrow water Water1 Enemy/Single attack 10 10 10 20 1
10 Ice Blue Shock water Water 5 Enemy/Single attack 20 50 10 20 1
Attributes Casting unit

wdt_ID name effect range
1 Reply medicine HP800 reply monomer
2 Chinese medicine HP2000 reply monomer
3 Big recovery medicine HP5000 reply monomer
4 Full recovery medicine HP fully recovered monomer
5 Resuscitation medicine The battle cannot disarm the HP1000 recovery monomer
6 Holy Medicine The battle cannot be cancelled and HP is fully restored monomer
7 Resurrection powder The battle can't be dispelled, HP can be fully restored to CP+100 monomer
8 Resurrection capsule Combat can not be dispelled HP, fully restored to CP+200 monomer
9 Medicine of Palm Poison, sealing technique, dark release monomer
10 Active medicine Freeze, petrochemical lift monomer
range

wdt_ID name Equipment type STR DEF ATS ADF MOV SPD DEX AGL RNG Additional status price Starting conditions Equipment conditions
1 Battle stick arms 120 1 Initial equipment Estir
2 Wood fiber stick arms 130 1 300 store Estir
3 Hardwood stick arms 150 1 800 store Estir
4 Metal rod arms 180 1 1500 store Estir
5 Ceramic rod arms 220 1 3000 store Estir
6 Black Tan Staff arms 136 1 Treasure Chest: Tower of Cyan Bi Estir
7 Household clothes drying rod arms 150 2 Warcraft: Panda Estir
8 Five-wheeled stick arms 160 1 Treasure Chest: Tower of Red Lotus Estir
9 King Kong Rod arms 240 1 4000 Shop/Treasure Box: Emerald Tower Estir
10 Tinder stick arms 270 1 5000 store Estir
Equipment type Equipment conditions

wdt_ID name Attributes Attribute value Effect description How to start
1 HP1 water Water1 HP limit increased by 3% Prologue·Training Ground Workshop and all subsequent workshops (except the 4 terminals in the Floating City in the final chapter, the same below)
2 HP2 water Water 3 HP limit increased by 6% Chapter 2 Chase Workshop and all subsequent workshops
3 HP3 water Water 5 HP limit increased by 9% End of Chapter 2 · The monster "Emperor Penguin" in the Karudia stalactite cave (35%); Chapter 3: The Grancell Workshop and all workshops afterwards
4 HP4 water Water 8 HP limit increased by 12% Chapter 4·Wanted Beast "Whistling Mother Beast" in Alize Street (10%); Chapter 5·Perth Workshop and all subsequent workshops (water 300); Chapter 5·Warcraft on Ansel New Street and East Perth Street " "Howling Mother Beast" (10%); Chapter 5: Southwest Treasure Chest on the 3rd floor of the Amber Tower;
5 Shui Yaozhu water Water 12 HP limit increased by 15% (HP5) Final Chapter·Underpass 3 (Industrial Zone-Central Tower) Treasure Box (the second half is a dead end with a row of treasure chests, the leftmost treasure box); Final Chapter·Central Tower Front Cable Car Station Terminal
6 EP1 fantasy Magic 2 Time 1 Space 1 EP upper limit increased by 3% Prologue: Treasure Box on the 1st floor of the Little Fort; Chapter 1 Luan Workshop and all workshops afterwards
7 EP2 fantasy Magic 3 Time 2 Space 2 EP upper limit increased by 6% Chapter 1 · Manoria's interstellar monster "Capuchin Toad" (5%); Chapter 2 · Chase Workshop and all workshops afterwards
8 EP3 fantasy Magic 5 Time 3 Space 3 EP limit increased by 9% Chapter 3: Gransell Workshop and all subsequent workshops
9 EP4 fantasy Magic 8 Time 5 Space 5 EP upper limit increased by 12% Chapter 5 · Perth Workshop and all subsequent workshops
10 Yin Yaozhu fantasy Magic 12 Hours 8 Space 8 The upper limit of EP is increased by 15% (EP5) Final Chapter·Underpass 1 (Park Area-Residential Area) Treasure Box (after the first turn of the road, in a small room next to it); Final Chapter·Industrial area cable car station terminal
Attributes